The only good thing was that my theocrat was doing well in the northern lands. One beer too much means wrecking in AoW.Īll in all I wasted a good game for no reason within 3 turns. I think Seer is familiar with this situation. The result was not that good and even sober this would have been a tough battle. Just the turn my leader came back from the void I decided to play a turn when I came home late at night and a bit drunk. With my 2nd hero I built a stack with berserks and ice scrapers heading south. I think Hiliadan is the top player who loses his leader the most against the Ai but I am coming to get that title! Just one really bad move and focuse fire on my leader let him die with 55 HP in just one turn. I have had a good game until turn 15 where some orcs sent my leader to the void for no reason. My ally stole my free city upgrade and then returned to his swampy lands! I was quite pissed about that. Just one thing to report about the first 10 turns. I started in the mid east on the surface, Phirpo started nearly at the same position in the UG. Specialisation was explorer to get +8 MP and free moving for my MH. I choose frostlings because of the chance for immobilising and therefore reducing the chance for flanking. I expected Dread attacking early on with MH and because my plan was the same I need to find a race where the MH will win fights against other MH when the stacks are even. As everybody can see from the title of the game all players choose a warlord.
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